GODZILLA VS.KONG - FanArt / UE4

closeup

closeup

Maya Wireframe

Maya Wireframe

3dcoat_retopo

3dcoat_retopo

smoke

smoke

paint

paint

local volumetricfog

iphone camera test

loop

loop

When modeling Godzilla,
I came across a very nice reference.
MPC gives a great commentary at the ZBrush summit 2015.
I think it would have been difficult to make this far without that video.
I sculpted it by referred for almost every detail except the dorsal fin.

Animation is not my specialty.
I'm sure there will be opinions that the movement is strange and the quality is low.
I have no skill to fix those opinions.
but I wanted to share the fun of running in realtime rendering.
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kong is a Fan art I created earlier.
I didn't refer to the recent trailer
It's not quite similar,
but I didn't have the strength to remake it.
https://www.artstation.com/artwork/w8VlX6